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2508

2026-04-25

  • Update agp to v9.1.1 (ArthurKun21/FGA-Preview#1203) (@renovate[bot])
  • Update compose.multiplatform.material3 to v1.11.0-alpha06 (ArthurKun21/FGA-Preview#1204) (@renovate[bot])
  • feat(battle): Allow users to choose which command to start script execution from (ArthurKun21/FGA-Preview#1205) (@ArthurKun21)
  • fix(battle): improve logic for out of commands/off-script exit (ArthurKun21/fga-preview#1206) (@ArthurKun21)
  • fix(battle): invalid command at script causes the app to crash (ArthurKun21/fga-preview#1207) (@ArthurKun21)
  • chore: simplify nav3 saved state configs (ArthurKun21/FGA-Preview#1208) (@ArthurKun21)
  • feat(gradle): Enable unused return checker (ArthurKun21/fga-preview#1209) (@ArthurKun21)
  • feat(battle/bfgo): improve 1st NP Skip detection and execution (ArthurKun21/FGA-Preview#1194) (@ArthurKun21)
  • fix(battle): resolved duplicate start command index issue (ArthurKun21/FGA-Preview#1212) (@ArthurKun21)
  • test: fix leftover compose string tests (ArthurKun21/fga-preview#1213) (@ArthurKun21)
  • fix(battle): resolve wave and turn override issues (ArthurKun21/FGA-Preview#1215) (@ArthurKun21)
  • fix(ui): Update Skill Maker command colors and corrected servant color grouping (ArthurKun21/FGA-Preview#1216) (@ArthurKun21)
  • Update onnxruntime to v1.25.0 (ArthurKun21/FGA-Preview#1218) (@renovate[bot])
  • Update dependency sh.calvin.reorderable:reorderable to v3.1.0 (ArthurKun21/FGA-Preview#1219) (@renovate[bot])
  • Update agp to v9.2.0 (ArthurKun21/FGA-Preview#1220) (@renovate[bot])
  • Update compose.multiplatform.material3 to v1.11.0-alpha07 (ArthurKun21/FGA-Preview#1222) (@renovate[bot])
  • Update dependency org.jetbrains.androidx.navigation3:navigation3 to v1.1.0 (ArthurKun21/FGA-Preview#1223) (@renovate[bot])
  • fix(ui): start command selector collapsed by default (ArthurKun21/FGA-Preview#1227) (@ArthurKun21)
  • docs: create DESIGN.md (ArthurKun21/fga-preview#1228) (@ArthurKun21)

Feat

  • Added the ability to start the script at a different step of the battle script

    image

    image

    For the initial run, it overrides the wave and/or turn based on the wave and turn from the selected step in the battle script. Subsequent runs will follow the normal battle script flow.

BFGO NP Skip

  • Updated NP skip detection for better FGO, new logic currently only improves the 1st NP skip detection. For further improvements of the consecutive NP Skip detection(2nd and 3rd NP still uses old logic). It is going to require a lot of work to make it work reliably so it is going to be a future update.

Fixes

UI

  • I, mistakenly, used skill1 instead of servant1 when I was updating the colors for skill maker commands, this caused the colors to be same for a d and g instead of a b and c and so on. This has now been revert back to older color scheme. Also took the opportunity to update the other skill command colors as well.

Battle

  • Improve the logic for checking out of commands/off script.
  • When you imported a battle script with an invalid command, running it will cause the app to crash due to the error not being catch properly. Now it will show the error message properly instead of crashing the app.