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Face Card Priority System

Control how FGA selects the best command cards during battle.

Overview

The Face Card Priority system determines which command cards FGA clicks during the attack phase. You can configure priorities based on card type (Buster, Arts, Quick), servant order, class affinity, and critical star chance to optimize your farming or boss-killing strategy.

Key Features

  • Card Type Priority: Prioritize Buster, Arts, or Quick cards
  • Affinity Sorting: Prefer cards with class advantage (weak affinity)
  • Servant Priority: Group cards by servant before sorting
  • Critical Star Detection: Prioritize cards with high critical chance
  • Per-Wave Configuration: Different priorities for each quest wave

How Card Selection Works

flowchart TD
    A[Read 5 Command Cards] --> B[Parse Card Properties<br/>• Card type B/A/Q<br/>• Affinity W/Normal/R<br/>• Critical percentage<br/>• Servant owner]
    B --> C[Apply Servant Priority if enabled<br/>Group cards by servant order]
    C --> D[Apply Card Priority<br/>Sort by type + affinity + critical]
    D --> E[Select Top 3 Cards]

Card Type Priority

Card Types

Type Icon Best For
Buster Red Damage output
Arts Blue NP gauge charging
Quick Green Critical stars generation

Affinity Modifiers

Prefix Meaning Damage
W (Weak) Class advantage +50% to +100%
(none) Neutral Normal
R (Resist) Class disadvantage -50%

Critical Modifier

Suffix Meaning
C High critical star chance
(none) Low or no critical chance

Priority Code Examples

Code Full Meaning
WBC Weak Buster with Critical
WB Weak Buster
BC Buster with Critical
B Normal Buster
RA Resist Arts

Default Priority Order

The standard priority from highest to lowest:

WBC → WAC → WQC → WB → WA → WQ → BC → AC → QC → B → A → Q → RB → RA → RQ

This order:

  1. Maximizes damage with class advantage cards
  2. Capitalizes on critical opportunities
  3. Falls back to neutral cards
  4. Avoids resist cards unless necessary

Servant Priority

When enabled, cards are grouped by servant before applying card priority.

Team Slot Positions

Slot Position
1 First servant (leftmost)
2 Second servant
3 Third servant
4 First backup
5 Second backup
6 Third backup

Selection Process with Servant Priority

Example Setup:
- Servant Priority: [3, 1, 2]
- Card Priority: [B, A, Q]

Available Cards:
- Servant 1: Arts, Buster
- Servant 2: Quick, Quick
- Servant 3: Buster, Arts

Selection Order:
1. Servant 3's Buster (highest priority servant + card)
2. Servant 3's Arts
3. Servant 1's Buster
4. Servant 1's Arts
5. Servant 2's Quick
6. Servant 2's Quick

Critical Star Priority

When enabled, FGA reads the critical star percentage on each card and factors it into sorting.

Detection Method

  • Scans the star icon area on each card
  • Detects percentage numerically (7% threshold for "critical")
  • Cards with high critical chance are promoted within their priority group

When to Enable

Situation Recommendation
Consistent star generation Enable
Variable star counts Enable
No star generators Disable (faster)
Challenge quests Enable

Per-Wave Configuration

Different waves may need different strategies:

Wave 1 (Farming)

  • Focus: NP generation
  • Priority: Arts cards
  • Goal: Charge NP for later waves

Wave 2 (Transition)

  • Focus: Clear enemies efficiently
  • Priority: Balanced or Quick
  • Goal: Generate stars for wave 3

Wave 3 (Boss)

  • Focus: Maximum damage
  • Priority: Buster cards + servant priority
  • Goal: Defeat boss with critical hits

Tips for Best Results

  1. Match your team composition: If running Buster servants, prioritize Buster cards
  2. Use servant priority for single-target damage: Focus all cards on your main damage dealer
  3. Enable critical stars for RNG-heavy teams: Critical hits can dramatically increase damage
  4. Adjust per wave: Different waves often need different card selections
  5. Consider card chains: Three of the same type gives bonus effects

Card Chain Bonuses

Selecting three cards of the same type grants bonuses:

Chain Type Bonus
Buster Chain +20% attack for all cards
Arts Chain +20% NP gauge for all servants
Quick Chain +10 critical stars

Troubleshooting

Cards not being selected in expected order

  • Check if Servant Priority is overriding Card Priority
  • Verify critical star detection isn't promoting unexpected cards
  • Confirm the current wave is using the correct priority configuration

Servant's cards not being picked

  • Add the servant higher in Servant Priority list
  • Check if the servant is stunned (stunned cards are deprioritized)
  • Verify the servant tracker correctly identified the servant

Wrong card types being selected

  • Review your Card Priority order in settings
  • Check if affinity detection is working correctly
  • Ensure your priority list includes all card types you want

Critical cards not being prioritized

  • Enable "Read Critical Star Priority" in settings
  • Check if the critical threshold is being met (7%+)
  • Verify the card visually shows critical stars